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Red-Handed

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Play Easy Red-Handed | ThePuzzleLabs

Try this Easy Red-Handed puzzle on ThePuzzleLabs.

00:00
Classic

The case

A shot was heard at the tailor shop. The company man did not get up.

Everyone gave an account, and one of them is false. Whoever gave it was alone at the scene. That person is the killer.

Left to place
Found

What the investigators established

The glass plate was found at the lighthouse.

Nothing puts the tankard at the tailor shop.


What they each said

Ora: I never went near the tailor shop.

Ada: The tankard was never in my hands.

Cira: Ask Ada — we were together.

Mira: Cira and I were together the whole time.

Drag each suspect into a chair, and each object into the room it was found in. Tapping works too.

Reveal Solution?

This will place every suspect and every object, and name who lied. The case will be marked as “solved with reveal” rather than self-solved.

How to play

Everyone was somewhere and gave one account of themselves. Each object was found in one room.

Exactly one account is false, and whoever gave it was alone at the scene. That person is the killer.

Forensic lines come from the investigators, so they are always true. Start there.

Then work it the detective's way: rule out every suspect whose account can still hold. Whoever is left standing gave the false one.

Drag each suspect into a chair, and each object into the room it was found in. Tapping works too.

Marrow Bay and the people in it

Every case is drawn from the same small town. You will meet these sixteen again and again — the same trades, the same grudges, the same debts. Read them the way a consulting detective would: as character, not as evidence. Nothing here places anybody anywhere, and a baker is as likely to be at the ferry dock as behind the counter.

Ada
baker

Up before dawn, so sees everyone who moves. Still sore about last year’s pie judging.

Bo
locksmith

Has a key to every door in town, and swears that means nothing.

Cira
vet

Tends every animal in the bay — and every hive of Gus’s. Knows all the back paths.

Dev
ferry pilot

Owes Jax more than a season’s wages. The ferry runs anyway.

Esme
florist

Sells flowers to people who feel guilty. Business is good.

Finn
mechanic

Can fix anything with an engine, and charges whatever the day allows.

Gus
beekeeper

Keeps bees and grudges. Only one of the two stings.

Hana
librarian

Runs the library, and the quietest gossip network in the bay.

Iris
clockmaker

Winds every clock in town, so knows exactly when everything happened.

Jax
saloon keeper

Keeps the saloon, and keeps the book of debts. Half the town is in it.

Kit
postmaster

Reads nobody’s letters, and somehow knows all their news.

Lior
tailor

Mends coats and hears confessions. Neither one leaves the shop.

Mira
photographer

Photographs everything, and has not spoken to Ada since the judging.

Nils
cobbler

Mends shoes, and can tell where a person has walked from the mud on them.

Ora
grocer

Extends credit and collects favours. The ledger is memory.

Sol
lighthouse keeper

Keeps the light, sees the whole bay, and admits to nothing.

About easy Red-Handed

Easy cases give you four suspects, three rooms and two things to place. Six placements and four short statements — enough to learn the shape of the reasoning without keeping much in your head.

The move to learn here is the contradiction. Take every account at face value and look for two that cannot both be true: three people claiming a room with two chairs, or somebody vouching for a person who says they were alone. One of those two is lying, and — this is the useful part — everybody else is telling the truth.

There are 600 easy cases. Every one has exactly one arrangement that fits, proved by a separate program before it ships, so no case ever needs a guess.